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Creating RPC Silhouettes Manually

To turn RPC Objects into colored silhouettes:

step0

Step 1:

Open the material editor (press m) and then use the picker to choose the RPC Object that you want to modify.



step1



Step 2:

Set the self-illumination value to 0 (absolute black).



si



Step 3:

Go into the Diffuse Map for the RPC Object.



step2



Step 4:

Turn on Enable Color Map and drag the color ramp to 0.

step3



Step 5:

Turn on RGB and then drag the colors individually until the desired color is created. Make sure that the start point matches the end point as shown below:



step4



Finished:

The rendered project will look like this:



step5


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