Autodesk 3ds Max
Thank you for choosing the RPC Plug-in for 3ds Max 2012. The following documentation will show you how to utilize RPC Technology in your projects.
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- ArchVision Dashboard
- Copyright
Installation
Libraries / Content Updates
Configuring Content Paths
Configuring Paths to ACM
Opening the RPC Interface
Placing RPC Content
Editing RPC Objects in your Scene
Managing Licenses with the ACM
RPC.ini
Paths for Filter Files
- RPC Interface
- RPC Parameters
RPC Mass Edit
RPC Mass Populate
- RPC Helpers
- RPC Proxy Rule Sets
- RPC Proxy Mass Selection
- Proxify
RPC Mass Utility
Using RPC
Placing Content in a Scene
Material Editor
Rendering a Scene
Network Rendering
Updating Content
mental Ray
ACM Integration
Troubleshooting
- Frequently Asked Questions
Known Issues
- ArchVision: Getting Started with Autodesk 3ds Max and RPCs
ArchVision: Using the Scatter Feature to Distribute RPC Proxies
ArchVision: RPC Automobiles and RPC Seated People
ArchVision: Free RPC Content for 3ds Max 2011 Users
Scattering Proxies
RPC Shadow Tutorial for Max 5 to Max 9
Ray Traced Shadows Tutorial
RPC Shadow Light Tutorial
mental ray Daylight System Shadows
Mass Edit Tool
RPC RGB Level Script Tutorial
Configuring Lighting for RPCs
RPC Spray Script Tutorial
Creating RPC Silhouettes Manually
Changing RPC Opacity Manually
Network Rendering with backburner
Network Rendering Tutorial
Keying Zero Speeds
mental ray Daylight System
RPC Material Modifier Script