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Autodesk 3ds Max

Thank you for choosing the RPC Plug-in for 3ds Max 2012. The following documentation will show you how to utilize RPC Technology in your projects.

  • About

    • Introduction
    • ArchVision Dashboard
    • Copyright
  • Getting Started

    • System Requirements
    • Installation
    • Libraries / Content Updates
    • Configuring Content Paths
    • Configuring Paths to ACM
    • Opening the RPC Interface
    • Placing RPC Content
    • Editing RPC Objects in your Scene
    • Managing Licenses with the ACM
    • RPC.ini
    • Paths for Filter Files
  • Help

    • RPC Interface
      • RPC Selection
        • Preview Window
      • RPC Parameters
        • Parameters
        • Motion
      • RPC Mass Edit
      • RPC Mass Populate
        • RPC Helpers
        • RPC Proxy Rule Sets
        • RPC Proxy Mass Selection
        • Proxify
      • RPC Mass Utility
    • Using RPC
      • Choosing Content
      • Placing Content in a Scene
      • Material Editor
      • Rendering a Scene
      • Network Rendering
      • Updating Content
      • mental Ray
    • ACM Integration
    • Troubleshooting
      • Frequently Asked Questions
      • Known Issues
  • Videos

    • ArchVision: Getting Started with Autodesk 3ds Max and RPCs
    • ArchVision: Using the Scatter Feature to Distribute RPC Proxies
    • ArchVision: RPC Automobiles and RPC Seated People
    • ArchVision: Free RPC Content for 3ds Max 2011 Users
  • Tutorials

    • RPC Proxy Helpers
    • Scattering Proxies
    • RPC Shadow Tutorial for Max 5 to Max 9
    • Ray Traced Shadows Tutorial
    • RPC Shadow Light Tutorial
    • mental ray Daylight System Shadows
    • Mass Edit Tool
    • RPC RGB Level Script Tutorial
    • Configuring Lighting for RPCs
    • RPC Spray Script Tutorial
    • Creating RPC Silhouettes Manually
    • Changing RPC Opacity Manually
    • Network Rendering with backburner
    • Network Rendering Tutorial
    • Keying Zero Speeds
    • mental ray Daylight System
    • RPC Material Modifier Script